by Bean » Mon Jan 25, 2016 4:20 pm
There's definitely some truth in that, and I totally agree with anyone that says Inafune bit off more than he could chew with this project. Let's go over the issues of actual development right now...
-$4m sounds like a lot of money, yet games generally aren't thrown on ten different platforms at once like this. The 3DS and Vita versions have at least one different development team, too, and people working on these things do like to get paid.
-The team definitely seems unfamiliar with the engine. I know Inti Creates can deliver good games because I've seen them do it time and time out with MM9/10, the Zero and ZX series, and Azure Striker Gunvolt. It's nice to want to keep things on the cheap and all to reduce development costs, but if problems arise, and they apparently have, you just spend more money and time on fixing things that you wouldn't have had to otherwise.
-Too many modes. This is definitely the big issue right now. Powered Up and MM10 have challenge modes, but that online thing is something that I don't think Capcom has ever done with Mega Man. Universe got canned, and MN9's development may be showing why.
-Inafune has a very poor track record since leaving Capcom. Say what you will about the Mega Man franchise (Hey, the comic's pretty much done since it couldn't sell enough just like the games), but it's not like the company hasn't been churning out other titles in this time frame that do. Inafune's only real success story is Soul Sacrifice. Everything else has either been trash or canned outright to this point.
I think those are enough bullet points. #1 and #3 are the sticking points for me right now though. Too much bloat and not enough budget to figure that out. Now this makes me wonder how much stuff like MM9 and MM10 did cost because those were HD games, weren't they? Pixel art ain't cheap to do since you can't just "raise the resolution" of the old NES sprites and call it a day.
Edit: Oh wait. I forgot the other obvious one. Communication. Way too many periods of silence only to have a "Here's a delay" for you. That just won't fly.
Last edited by
Bean on Mon Jan 25, 2016 4:28 pm, edited 2 times in total.