Mavrickindigo wrote:Being able to play my favorite Mega Man games with no slowdown sounds like a good idea. Is that something they are doing, or are they preserving the "legacy" of the NES memory limitations?
Ryannumber1gamer wrote:Mavrickindigo wrote:Being able to play my favorite Mega Man games with no slowdown sounds like a good idea. Is that something they are doing, or are they preserving the "legacy" of the NES memory limitations?
I completed Mega Man 1 on the Legacy Collection and from what I've seen, the slowdown is still present.
LBD_Nytetrayn wrote:Ryannumber1gamer wrote:Mavrickindigo wrote:Being able to play my favorite Mega Man games with no slowdown sounds like a good idea. Is that something they are doing, or are they preserving the "legacy" of the NES memory limitations?
I completed Mega Man 1 on the Legacy Collection and from what I've seen, the slowdown is still present.
Some of it was coded into the games.
--LBD "Nytetrayn"
Ryannumber1gamer wrote:there is absolutely no reason why Mega Man 7, 8, Wily Wars, & Bass couldn't be included.
Gonzo wrote:Learned about this a while ago. Part of me wonders if Eclipse were being truthful about their intentions and then Capcom tossed it all out and went down the emulator route. It's certainly in the latter's nature to be lazy.
Whatever the case, this is...lame. Supremely, unambiguously lame. Practically consumer fraud, or maybe even literally.
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