Why are most Mavericks based on animals?

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Why are most Mavericks based on animals?

Postby ShinySnivy » Sat May 23, 2015 11:10 am

Forgive me if I sound like a total noob here. I just started playing the first X game yesterday, and my only knowledge of the lore was taken from the Internet, so just a heads up if I get any info wrong.

One thing I was always curious about the X series was the fact that most of the Mavericks throughout the X series are based on real-life or mythological animals, with the exception of a few Mavericks. Is there anything in the lore that explains this? If they're Reploids, which makes them truly free-thinking robots, why don't they look more "human" like X and Zero? Was it so that they could serve a more practical purpose if it was needed?
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Re: Why are most Mavericks based on animals?

Postby Gauntlet101010 » Sat May 23, 2015 11:15 am

They're animals because Capcom wanted to make the X series different than the Classic series. There've been quite a few humanoid Repolids, like Alia, Signas, Spider, etc.

As for what makes them different, that's a whole debate in itself. :(hearty laughter):
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Re: Why are most Mavericks based on animals?

Postby lalalei2001 » Sat May 23, 2015 12:39 pm

Because animals are cool. XD

*still waiting on a rabbit-based Maverick*
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Re: Why are most Mavericks based on animals?

Postby Tcat » Sat May 23, 2015 2:41 pm

Probably just so Capcom and fans could distinguish between the two series. Canonically I always figured Light was more interested in creating humanoid life and somewhere down the road people started pushing the laws of uncanny valley in 21XX since there's a huge jump in character and personalities between robots and reploids. You notice the reploids also got bigger too; IE the General from X4 and ...well, just about every other maverick later in the series.

Headcanon-wise I always figured that the Animaloids just went maverick easier.
Last edited by Tcat on Sat May 23, 2015 3:43 pm, edited 2 times in total.
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Re: Why are most Mavericks based on animals?

Postby EvilEddie » Sat May 23, 2015 2:55 pm

Well there is probably something to that since you can probably count the non-Maverick Animaloids on one hand.

Only one I can remember is Professor Gaudile the platypus in Command Mission and that's a spinoff of dubious canonality.
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Re: Why are most Mavericks based on animals?

Postby Mordum » Sat May 23, 2015 5:51 pm

EvilEddie wrote:Well there is probably something to that since you can probably count the non-Maverick Animaloids on one hand.

Only one I can remember is Professor Gaudile the platypus in Command Mission and that's a spinoff of dubious canonality.


I just looked up his design.

He is amazing.
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Re: Why are most Mavericks based on animals?

Postby LBD_Nytetrayn » Sun May 24, 2015 5:06 am

EvilEddie wrote:Well there is probably something to that since you can probably count the non-Maverick Animaloids on one hand.

Only one I can remember is Professor Gaudile the platypus in Command Mission and that's a spinoff of dubious canonality.


I can name about 32 or so, give or take. Of course, they're all in the MMZ series...

More if we throw in ZX.

--LBD "Nytetrayn"
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Re: Why are most Mavericks based on animals?

Postby Mavrickindigo » Sun May 24, 2015 8:52 am

Yeah, its mostly a gameplay thing to make the bosses cool. Each series has its own Schtick

Mega Man - [insert thing here] man
X - Animals mixed with elements or function
Z - stuff based on Mythology
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Re: Why are most Mavericks based on animals?

Postby ReifuTD » Sun May 24, 2015 9:10 am

Mavrickindigo wrote:Yeah, its mostly a gameplay thing to make the bosses cool. Each series has its own Schtick

Mega Man - [insert thing here] man
X - Animals mixed with elements or function
Z - stuff based on Mythology


What about ZX? that kind of felt like it fallowed the Kamen Rider method with Biometal Morphers. At first I was thinking each type of Biometal was based off of past Mega Man characters, maybe are, at least X and Zero. The second game didn't really introduce much in new types of Biometals. Disappointing, Would have liked to have seen a Quick Man or Skull Man and so on themed Biometal.
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Re: Why are most Mavericks based on animals?

Postby FeroMcPigletron » Sun May 24, 2015 11:02 am

I like the idea that Reploids were becoming more human like so regular people decide to make them animal based with animal looks so people don't initially make a mistake when dealing with them. Then the idea is dropped (cuz nobody discriminated either way) but some Reploids are already animal based.

I trust Flynn so I'm sure he has a good enough explanation somewhere.
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Re: Why are most Mavericks based on animals?

Postby FeroMcPigletron » Mon May 25, 2015 3:15 am

Btw, isn't Boomer Kuwanger a humanized beetle? I thought Kuwanger was Kuwaga or Japanese for beetle related.

There's also Axel the Rose, hehe.
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Re: Why are most Mavericks based on animals?

Postby DoNotDelete » Thu May 28, 2015 4:46 am

The human form (in terms of evolution) is a design of generalisation/compromise. Not really specialising in any given field of interest except perhaps for imagining and creating tools that make up for its lack of biological specialisation (this also being its greatest success).

Animaloids (though mostly anthropomorphised) are intended for specific tasks/extreme environments that demand specialisation - extreme cold/heat, deep water/extreme pressure, extreme speed, flight, outer space.

It's simple-minded to assume that the humanoid form is the only one suited for robot adaption. In the real world very bright people have developed/have been developing robot snakes (to search through rubble/infiltrate dense forest), robot fish (for underwater exploration), robot bugs (for spying), etc. etc.
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Re: Why are most Mavericks based on animals?

Postby DaddlerTheDalek » Thu May 28, 2015 8:29 am

Code: Select all
Why are most Mavericks based on animals?


Because Animales are cool! 8)
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Re: Why are most Mavericks based on animals?

Postby Sockie » Thu May 28, 2015 3:10 pm

Because it lets them use the same nouns/verbs over and over again. Flame Mammoth, Flame Stag, and Flame Hyenard can all attest to that!
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Re: Why are most Mavericks based on animals?

Postby Tcat » Thu May 28, 2015 3:40 pm

Sockie wrote:Because it lets them use the same nouns/verbs over and over again. Flame Mammoth, Flame Stag, and Flame Hyenard can all attest to that!

Somewhere out in the world I'm sure there's a Frost Mammoth, Rock Stage, and Splash Hyenard. I imagine the world would run out of names after a while. Surely there's different models and versions of the same Animaloids and Reploids across the globe.
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