Ian Flynn wrote:linebyline wrote:This all goes back to my biggest gripe about the reboot: We have no way of knowing what is and isn't canon (whether from the games or from the pre-reboot continuity) until the comic explicitly tells us.
We're
six issues into the new continuity. Leave some time for discovery, mystery, and the joy of reading the series.
You're missing my point: We could be
six hundred issues into the new continuity, and still the only things confirmed to be in it will be those things
confirmed to be in it. I'm not asking for an updated encyclopedia or six issues of infodump. I'm saying that neither the new continuity's game-like appearance nor its ties (via the memory subplot) to the old one actually
do us any good as far as knowing what did and didn't happen in this version of reality. In this one respect, therefore, the new continuity has no advantage over a completely new property.
But since you brought it up, how much longer do you expect me to wait? I'm paid up for three more months yet. That plus the past six is long enough for a full-term pregnancy. I think it's long enough to decide whether I like the new continuity or not.
SonicBlueRanger wrote:Isn't Gemrel mentionerd in this very issue? I think that means that Advanced 3 happened.
I addressed that:
linebyline wrote:On the other hand, Gemerl is confirmed to exist. So either Gemerl came into Vanilla's employ by some other means, or some parts of Advance 3 are canon to the post-reboot comic continuity, but others aren't.
Ochan wrote:We saw what Nintendo did when they gave Zelda and "official" timeline and yet we want the same for Sonic?!
Oh, don't get me started on Nintendo. Timeline shenanigans are the least of their worries right now.
No, I don't want a Sonic timeline. I don't want there to be a
need for a Sonic timeline. I want a simple, straightforward, understandable continuity composed of reasonably self-contained adventures that reference each other no more or less often than is necessary to enhance the experience, without tricks or shortcuts or contradictions or painting itself into a corner and having to invent an alternate timeline where Sonic dies.
Zulon Eredas wrote:speaking of cubot, can anyone tell me what was his accent was in this issue?
I've been playing DuckTales Remastered, so I read it as Launchpad.
Make of that what you will.